Category
Games
Games as a medium. Design and direction over launches and trailers.
GamesSony is ending PlayStation disc production. It is also closing the PS3 and Vita stores in the same post.
Sony announced on July 1 that new PlayStation games ship digital-only from January 2028, and separately confirmed a phased PS3 and Vita store shutdown. Read together, they redraw what owning a game means.
7 min read8 sources
GamesThe EU acknowledged Stop Killing Games and declined to legislate. Against its own record, that is a choice.
On June 16 the Commission agreed game shutdowns are a real problem, then deferred to a voluntary industry code. The reasoning it invoked has been rejected in adjacent consumer-protection cases.
7 min read8 sources
GamesGTA 6 lands November 19. The drip-feed continues to work.
Rockstar dropped a 32-second clip on June 18 with cover art, a pre-order date, and a release date. That was the gaming news of the week.
3 min read5 sources
GamesWhat is actually going on with War Thunder
There is an active argument between War Thunder players, content creators, and Gaijin Entertainment. The argument has multiple threads and a long history. Here is what is actually in it.
11 min read14 sources
GamesCD Projekt is going back to The Witcher 3, eleven years later
Songs of the Past is the third expansion to a 2015 game. The decision shape is more interesting than the decision itself, and worth examining on its own terms.
4 min read5 sources
GamesAnticheat is winning a war the players are losing
Kernel-level anticheat is now the default for competitive multiplayer games. It works, mostly. The cost it puts on the player's machine is a tradeoff almost nobody got to negotiate.
6 min read6 sources
GamesGTA Online is the product. GTA 6 is the marketing.
The single-player campaign took ten years and a reported billion dollars. The online service it ships with will run for a decade and earn substantially more. That math is the end of a category.
4 min read5 sources
GamesWhy nobody can replace Steam
Epic, Microsoft, EA, and Ubisoft have spent fifteen years building stores meant to take share from Valve. None of them moved the needle. The reasons aren't technical.
6 min read5 sources
GamesLive service is a tax on your future self
When you buy a live-service game, you are buying access on the publisher's schedule, not yours. Six recent shutdowns make the cost visible.
5 min read6 sources